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MonstersHumanoid

Trinity Initiates

Disciplined warrior-mages fight with polearm and prepared spell together, waiting to counter any caster who repeats a trick.

uncommonHumanoid

The Trinity Initiates are disciplined warrior-mages who fight in concert, polearm in one hand and prepared spells in the other. They expect a duel of magic as much as steel, and they punish any caster careless enough to repeat a spell they hold ready.

Counterspell [Reaction] Trigger A creature casts a spell the initiate has prepared; Effect The initiate expends a prepared spell to counter the triggering creature's casting of that same spell. The initiate loses their spell slot as if they had cast the triggering spell. The initiate then attempts to counteract the triggering spell.

Level 0

Perception +15 · Languages Common, Thassilonian · Skills Arcana +18, Athletics +15, Deception +15, Occultism +16

STRDEXCONINTWISCHA
+3+3+0+4+3+1
ACFortRefWill
26+13+16+18

HP 130

Speed 25 feet

Actions

  • Melee Bec de corbin [Single Action] +16 (Razing, reach, shove, versatile B), Damage 2d8+5 piercing