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Tolokand
A walking crematorium wreathed in poisonous smoke hides its bulk while shrugging off paralysis, slowing, and stunning that stop others.
rareAberration
A tolokand is a walking crematorium, a hulking thing wreathed in choking poisonous smoke that hides it from sight even as it chokes the life from everything nearby. Conditions that would stop another creature barely slow it.
In play
- Heartless Furnace (aura, conjuration, occult) 50 feet, 2d6 poison damage (DC 34 basic Fortitude save). The poisonous smoke that bellows from a tolokand makes all creatures inside it concealed, and all creatures outside the smoke are concealed to creatures within it.
- Inexorable The tolokand recovers from the paralyzed, slowed, and stunned conditions at the end of its turn.
Level 15
Perception +27 · Senses darkvision, smoke vision · Languages no voice; _tongues_ · Skills Acrobatics +25, Athletics +29, Intimidation +22, Survival +31
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| +8 | +6 | +7 | +5 | +6 | -3 |
| AC | Fort | Ref | Will |
|---|---|---|---|
| 36 | +30 | +25 | +25 |
HP 245 · Immunities disease, immobilized, poison · Resistances acid 15, negative 15
Speed 120 feet; air walk
Actions
- Melee Hand [Single Action] +31 (reach 10 ft), Damage 2d12+16 slashing plus 2d6 persistent poison