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Toilforged Sentinel
AC 27
rareConstructSoulbound
Lvl 8ConstructRareSoulbound
- AC
- 27
- HP
- 130
- Perc
- +14
- Fort
- +18
- Ref
- +13
- Will
- +12
- STR
- +6
- DEX
- +3
- CON
- +4
- INT
- -1
- WIS
- +2
- CHA
- +1
Speed25 ft
Actions
- grasping claw +16 2d8+11 slashing plus reach 30 ft
- hammer +20 2d12+11 bludgeoning reach 15 ft
- flaming cannon +17 3d10 bludgeoning 200 ft
- AC
- 27
- HP
- 130
- STR
- +6
- DEX
- +3
- CON
- +4
- INT
- -1
- WIS
- +2
- CHA
- +1
AC 27
Fort +18
Ref +13
Will +12
HP 130
Immunities
bleed, death effects, disease, doomed, drained, fatigued, healing, necromancy, nonlethal attacks, paralyzed, poisoned, sickened, unconscious
Exertion Aura (aura, divine, mental) 20 feet. A toilforged sentinel saps the energy of nearby creatures. Each round a living creature begins its turn in the aura, it must attempt a DC 22 Fortitude save. On a failure, the creature takes 1d6 mental damage (2d6 on a critical failure) and becomes fatigued.