Tiger
Tigers are solitary and territorial hunters, using their striped hides to blend into the forests and jungles they call home and preferring to attack with…
- AC
- 21
- HP
- 60
- Perc
- +12
- Fort
- +13
- Ref
- +11
- Will
- +8
- STR
- +5
- DEX
- +3
- CON
- +3
- INT
- -4
- WIS
- +2
- CHA
- -2
- jaws +13 1d10+7 piercing plus
- claw +13 1d8+7 slashing
- AC
- 21
- HP
- 60
- STR
- +5
- DEX
- +3
- CON
- +3
- INT
- -4
- WIS
- +2
- CHA
- -2
Tigers are solitary and territorial hunters, using their striped hides to blend into the forests and jungles they call home and preferring to attack with surprise.
AC 21
Fort +13
Ref +11
Will +8
HP 60
Speed 30 feet
Melee
[Single Action]
jaws +13,
Damage 1d10+7 piercing plus Grab
Melee
[Single Action]
claw +13 (Agile),
Damage 1d8+7 slashing
Pounce [Single Action] The tiger Strides and makes a Strike at the end of that movement. If the tiger began this action hidden, it remains hidden until after this ability's Strike.
Sneak Attack The tiger deals 1d6 extra precision damage to off-guard creatures.
Wrestle [Single Action] The tiger makes a claw Strike against a creature it is grabbing.