Tiger
A solitary jungle hunter strikes from total stillness, pouncing from concealment before prey ever registers the danger closing in.
Tigers are solitary and territorial hunters, using their striped hides to blend into the forests and jungles they call home and preferring to attack with surprise.
In play
Pounce (single action) The tiger Strides and makes a Strike at the end of that movement. If the tiger began this action hidden, it remains hidden until after this ability's Strike.
Sneak Attack The tiger deals 1d6 extra precision damage to off-guard creatures.
Wrestle (single action) The tiger makes a claw Strike against a creature it is grabbing.
Level 4
Perception +12 · Senses low-light vision, scent (imprecise) 30 feet · Skills Acrobatics +11, Athletics +13, Stealth +13
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| +5 | +3 | +3 | -4 | +2 | -2 |
| AC | Fort | Ref | Will |
|---|---|---|---|
| 21 | +13 | +11 | +8 |
HP 60
Speed 30 feet
Actions
- Melee Jaws [Single Action] +13, Damage 1d10+7 piercing plus
- Melee Claw [Single Action] +13 (Agile), Damage 1d8+7 slashing