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MonstersBeast

Tidehawk

A storm given wings wheels over coastlines ahead of the squall, and when slain simply melts into rain to rise again from the sea.

rareAmphibiousBeastWater

A storm given wings, the tidehawk is a great bird of living rain and seawater that wheels over coastlines ahead of the squall — and pours itself back into the ocean to rise again when slain.

It has regeneration 20 (deactivated by fire).

Self-Resurrection (healing, necromancy, primal) When a tidehawk dies, it melts into a torrent of rainwater. If this rain falls into a body of water, such as an ocean or lake, the tidehawk returns to life fully healed 1d4 rounds later, as if subject to a 6th-level resurrect ritual. Self-resurrection happens only if there are remains to resurrect; for instance, a tidehawk killed by a disintegrate spell can't use this ability. A tidehawk that dies while above land must wait until its rainwater runs or seeps into an appropriate body of water to self-resurrect. A tidehawk can self-resurrect only once per year.

Level 12

Perception +24 · Senses darkvision, wavesense (imprecise) 120 feet · Languages Aquan, Auran, Common · Skills Acrobatics +23, Athletics +21, Nature +24

STRDEXCONINTWISCHA
+5+7+5+4+6+4
ACFortRefWill
32+21+25+22

HP 213 · Resistances cold 10 · Weaknesses fire 15

Speed 25 feet, fly 50 feet, swim 50 feet

Actions

  • Melee Beak [Single Action] +26 (reach 15 ft, Finesse, Magical), Damage 3d12+11 piercing
  • Melee Talon [Single Action] +26 (reach 15 ft, Agile, Finesse, Magical), Damage 3d8+11 slashing
  • Ranged Break swell [Single Action] +26 (range 30 ft), Damage 3d8+11 bludgeoning plus