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Tiddalik
AC 22
commonAmphibiousBeast
Lvl 7AmphibiousBeast
- AC
- 22
- HP
- 155
- Perc
- +15
- Fort
- +19
- Ref
- +11
- Will
- +15
- STR
- +6
- DEX
- +2
- CON
- +6
- INT
- -2
- WIS
- +4
- CHA
- +0
Speed25 ft
Actions
- bite +19 2d10+9 piercing plus reach 10 ft
- spit +15 2d10+9 bludgeoning 30 ft
- AC
- 22
- HP
- 155
- STR
- +6
- DEX
- +2
- CON
- +6
- INT
- -2
- WIS
- +4
- CHA
- +0
AC 22
Fort +19
Ref +11
Will +15
HP 155
Deluge A creature can provoke a waterlogged tiddalik (see Drink Abundance below) into laughing and releasing its stored water with a successful DC 25 check to Perform a joke or funny story. The tiddalik also disgorges its water automatically if it dies while waterlogged, or can voluntarily Deluge as a three-action activity that has the concentrate trait.
The mass of stored water swamps a 10-foot emanation, dealing 8d6 bludgeoning damage to creatures in the area (DC 25 basic Reflex save) and making the area difficult terrain for 1 day. The tiddalik can't use its spit Strike or Expel Wave until it next Drinks in Abundance.
Speed 25 feet, or 10 feet while waterlogged