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Sorted A-ZMonsters
Tick Swarm
AC 28
commonAnimalSwarm
Lvl 9AnimalSwarm
- AC
- 28
- HP
- 130
- Perc
- +18
- Fort
- +19
- Ref
- +19
- Will
- +14
- STR
- +1
- DEX
- +6
- CON
- +4
- INT
- -5
- WIS
- +3
- CHA
- -5
Speed25 ft, climb 25 ft
- AC
- 28
- HP
- 130
- STR
- +1
- DEX
- +6
- CON
- +4
- INT
- -5
- WIS
- +3
- CHA
- -5
AC 28
Fort +19
Ref +19
Will +14
HP 130
Immunities
precision, swarm mind
Cling [Reaction] Trigger A creature leaves the swarm's space; Effect The swarm takes 1d6 damage as ticks cling to the creature and continue biting, dealing 3d6 persistent piercing damage. Immersion in water reduces the DC of the flat check to end this persistent damage to 5, and any area damage dealt to the creature destroys these clinging ticks.
Speed 25 feet, climb 25 feet
Swarming Bites [Single Action] Each enemy in the swarm's space takes 3d6 piercing damage (DC 28 basic Reflex save) plus Cling and exposure to tick fever.