The Wriggling Man
A man-shaped mass of writhing worms scatters when cut down, then crawls back together days later to resume its hunt.
A man-shaped horror made of nothing but writhing worms, the Wriggling Man holds his teeming body together by sheer malign will. Cut him down and he simply scatters — then, days later, crawls back together.
He gains a +4 status bonus to saves vs. mental effects.
In play
Discorporate When the worm that walks is reduced to 0 HP, it discorporates and the component worms that make up its body disperse in every direction. If even a single worm escapes, the worm that walks will eventually re-form using a process that typically takes 1d10 days.
Level 21
Perception +35 · Senses darkvision, tremorsense (imprecise) 30 feet · Languages Abyssal, Aklo, Common, Draconic, Sylvan, Terran, Undercommon · Skills Acrobatics +39, Arcana +41, Deception +39, Nature +37, Society +41, Stealth +39
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| +5 | +9 | +5 | +10 | +6 | +8 |
| AC | Fort | Ref | Will |
|---|---|---|---|
| 47 | +34 | +39 | +35 |
HP 325 · Immunities disease, paralyzed, poison, precision, swarm mind, unconscious · Resistances fire 10, physical 20 · Weaknesses area damage 20, splash damage 20
Speed 30 feet
Actions
- Melee Tendril [Single Action] +36 (reach 10 ft), Damage 4d12+13 persistent piercing damage