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The Morrowkin

An aberration of stolen possibility rakes victims with draining claws, inhaling the futures of everyone nearby and leaving only doom behind.

uniqueAberrationTime

The morrowkin is an aberration that feeds on possibility itself, raking its prey with draining claws and inhaling the futures of everything around it.

In play

  • Identify it with Recall Knowledge - Aberration (Occultism): DC 42.
  • Its claw Strike carries Drain Potential on a hit.
  • Drain Potential (Misfortune, void) The morrowkin tries to drain the motivation from its target, who must attempt a DC 31 Fortitude save. If the target fails, it is doomed 1 (doomed 2 on a critical failure) and must roll twice and use the worse result on all checks for 1 minute. Creatures wearing a hope talisman are unaffected.
  • Swallow Future [Two Actions] (Mental, void) Frequency once per minute; Effect The morrowkin inhales and draws forth the future deeds of all creatures around it.

Level 14

Perception +24 · Skills Athletics +26, Deception +24, Intimidation +28, Occultism +25, Stealth +25

STRDEXCONINTWISCHA
+8+7+7+5+4+4
ACFortRefWill
34+28+25+25

HP 320

Speed 35 feet

Actions

  • Melee Claw [Single Action] +29 (Agile, finesse, reach 10), Damage 3d8+14 slashing

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