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The Horned Hunter
A fey lord crowned with great antlers, riding down trespassers in his wood and goring with horns that knock foes flat.
uniqueFey
A fey lord crowned with great antlers, the Horned Hunter rides down trespassers in his wood, goring with his horns and loosing sonic-tipped arrows.
His horns knock foes flat on a hit — see Improved Knockdown.
In play
- Juggernaut When the Horned Hunter rolls a success on a Fortitude save, he gets a critical success instead.
- Primal Innate Spells DC 37 — Cantrips (9th) Dancing Lights, Ghost Sound, Inspire Competence, Inspire Courage, Triple Time; 4th Charm, Fear, Sleep; 8th Suggestion, Tree Stride.
Level 18
Perception +35 · Senses low-light vision · Languages Common, Jotun, Sylvan · Skills Acrobatics +35, Athletics +35, First World Lore +32, Nature +33, Stealth +35, Survival +33
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| +8 | +6 | +6 | +4 | +6 | +8 |
| AC | Fort | Ref | Will |
|---|---|---|---|
| 42 | +32 | +30 | +30 |
HP 350 · Weaknesses cold iron 15
Speed 35 feet
Actions
- Melee Horns [Single Action] +34 (Agile, deadly d8, versatile P), Damage 3d12+16 bludgeoning plus
- Ranged Composite shortbow [Single Action] +35 (range 60 ft, deadly d10, reload 0), Damage 3d6+16 piercing plus 1d6 sonic