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Monsters

The Guest

AC 24

uniqueAberrationHumanoid
Lvl 7AberrationHumanoidUnique
AC
24
HP
130
Perc
+15
Fort
+17
Ref
+14
Will
+13
STR
+4
DEX
+3
CON
+4
INT
-4
WIS
+2
CHA
+0
Speed25 ft
Actions
  • claw +17 2d6+10 slashing
AC
24
HP
130
STR
+4
DEX
+3
CON
+4
INT
-4
WIS
+2
CHA
+0

AC 24

Fort +17

Ref +14

Will +13

+1 circumstance vs. diseases and poisons

HP 130

Fall Apart (occult) When one of the Guests dies, its body collapses into a tangle of meat, gristle, fur, bone, and gore. Creatures within a 10-foot emanation (other than other Guests) must make a DC 22 Will save to avoid becoming sickened 2 (sickened 4 on a critical failure) at the sight and smell.

Speed 25 feet

Melee

[Single Action]

claw +17 (versatile B),

Damage 2d6+10 slashing plus 1d6 cold

Frozen Wind [Two Actions] The guest exhales a blast of freezing wind from its body in a 20-foot cone. All creatures in this area take 8d6 cold damage (DC 25 basic Reflex save).