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Terrorguard
AC 37
rareConstructDreamMindless
Lvl 14ConstructDreamMindlessRare
- AC
- 37
- HP
- 255
- Perc
- +25
- Fort
- +28
- Ref
- +25
- Will
- +22
- STR
- +8
- DEX
- +5
- CON
- +8
- INT
- -5
- WIS
- +2
- CHA
- -5
Speed25 ft
Actions
- dreamscythe +29 3d10+18 slashing reach 10 ft
- horn +29 3d10+18 bludgeoning
- AC
- 37
- HP
- 255
- STR
- +8
- DEX
- +5
- CON
- +8
- INT
- -5
- WIS
- +2
- CHA
- -5
AC 37
Fort +28
Ref +25
Will +22
HP 255
Immunities
death effects, disease, doomed, drained, fatigued, healing, mental, necromancy, nonlethal attacks, paralyzed, poison, sickened, unconscious
Speed 25 feet
Melee
[Single Action]
dreamscythe +29 (deadly d10, Magical, Negative, reach 10 feet, Trip),
Damage 3d10+18 slashing plus nightmare essence
Melee
[Single Action]
horn +29,
Damage 3d10+18 bludgeoning
Breath of Phantasms [Three Actions] (Death, Emotion, Fear, Illusion, Mental, Occult) Frequency once per day; Effect The terrorguard's ram-skull head opens at the jaw, allowing a horde of swirling phantasms to escape from its maw in a 30-foot cone.