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Monsters

Terrorguard

AC 37

rareConstructDreamMindless
Lvl 14ConstructDreamMindlessRare
AC
37
HP
255
Perc
+25
Fort
+28
Ref
+25
Will
+22
STR
+8
DEX
+5
CON
+8
INT
-5
WIS
+2
CHA
-5
Speed25 ft
Actions
  • dreamscythe +29 3d10+18 slashing reach 10 ft
  • horn +29 3d10+18 bludgeoning
AC
37
HP
255
STR
+8
DEX
+5
CON
+8
INT
-5
WIS
+2
CHA
-5

AC 37

Fort +28

Ref +25

Will +22

HP 255

Immunities

death effects, disease, doomed, drained, fatigued, healing, mental, necromancy, nonlethal attacks, paralyzed, poison, sickened, unconscious

Speed 25 feet

Melee

[Single Action]

dreamscythe +29 (deadly d10, Magical, Negative, reach 10 feet, Trip),

Damage 3d10+18 slashing plus nightmare essence

Melee

[Single Action]

horn +29,

Damage 3d10+18 bludgeoning

Breath of Phantasms [Three Actions] (Death, Emotion, Fear, Illusion, Mental, Occult) Frequency once per day; Effect The terrorguard's ram-skull head opens at the jaw, allowing a horde of swirling phantasms to escape from its maw in a 30-foot cone.