Terra-Cotta Garrison
An entire buried army of animated clay soldiers wakes in silent, perfect discipline to loose a volley at anyone who disturbs the tomb.
Rank upon rank of animated clay soldiers march as a single will, an entire buried army woken to guard a tomb that should have stayed sealed. The terra-cotta garrison moves with silent, perfect discipline, shields locked and weapons leveled.
In play
Attack of Opportunity [Reaction]
Shield Block [Reaction]
Aim as One [Two Actions] The troop launches a ranged attack in the form of a 10-foot burst within 100 feet that deals 3d8+11 damage (DC 25 basic Reflex save). When the garrison is reduced to 8 or fewer squares, this area decreases to a 5-foot burst.
Form Up [Single Action]
Level 13
Perception +22 · Languages Common; (can't speak any language) · Skills Athletics +26, Intimidation +23
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| +7 | +2 | +6 | +2 | +3 | +4 |
| AC | Fort | Ref | Will |
|---|---|---|---|
| 27 | +25 | +19 | +20 |
HP 240 · Immunities death effects, diseased, doomed, drained, fatigued, healing, necromancy, nonlethal attacks, paralyzed, poison, sickened, unconscious · Weaknesses area damage 15, bludgeoning 10, splash damage 8
Speed 25 feet; troop movement
Abilities
- Form Up [Single Action]