Tennin
A celestial dancer descends from paradise to mend what catastrophe has broken, its aura hardening allies' gear against ruin.
Celestial artisans and elegant dancers called tennins serve as Nirvana's attendants, where they weave the gods' marvelous, seamless garments from clouds and frost and entertain the courts with skyward dances, their footsteps lighter than dew. During catastrophic wars and disasters, tennins descend from Nirvana to mend what is broken and soothe those who suffer.
Five Color Dance (aura, divine) 30 feet. Any piece of clothing or equipment worn or held by an ally within the aura has its Hardness increased by 3, Hit Points increased by 20, and Broken Threshold increased by 10.
Level 9
Perception +17 · Senses darkvision, fingers upon the loom (precise) 60 feet · Languages Diabolic, Draconic, Empyrean; _truespeech_ · Skills Acrobatics +19, Crafting +19, Performance +19, Religion +19, Society +17
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| +2 | +6 | +3 | +2 | +4 | +6 |
| AC | Fort | Ref | Will |
|---|---|---|---|
| 27 | +16 | +21 | +17 |
HP 155 · Resistances cold 10 · Weaknesses unholy 10
Speed 30 feet, fly 40 feet; dancer across the heavens, unfettered movement
Actions
- Melee Fist [Single Action] +20 (Agile, Finesse, Holy, Magical, Nonlethal), Damage 2d8+6 bludgeoning plus 2d6 spirit