Tengu Sneak
A quick-fingered tengu darts in from the shadows to blind a foe with a well-placed peck before slipping back out of reach.
A quick-fingered tengu who fights from the edges of a brawl, darting in to open a throat or peck out an eye before slipping back into the shadows.
In play
Go for the Eyes [Reaction] (Incapacitation) Trigger The tengu critically hits with a beak Strike. Effect The tengu attempts to peck out its victim's eyes. The target must attempt a DC 17 Fortitude save.
Sneak Attack The tengu deals 1d6 extra precision damage to flat-footed creatures.
Level 2
Perception +6 · Senses low-light vision · Languages Common, Tengu; plus two others · Skills Acrobatics +8, Athletics +6, Deception +7, Diplomacy +5, Society +5, Stealth +8, Thievery +8
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| +2 | +4 | +1 | +1 | +0 | +1 |
| AC | Fort | Ref | Will |
|---|---|---|---|
| 19 | +7 | +10 | +4 |
HP 27
Speed 25 feet
Actions
- Melee Rapier [Single Action] +10 (deadly 1d8, Disarm, Finesse), Damage 1d6+2 piercing
- Melee Beak [Single Action] +10 (Finesse), Damage 1d4+2 piercing
- Ranged Shortbow [Single Action] +10 (range 60 ft, deadly 1d10, reload 0), Damage 1d6 piercing Go for the