Temperbrand
A creature of living molten iron glowing with furnace-heat, its rage cooled only when water hardens its body to brittle metal.
A creature of living, molten iron, Temperbrand glows at the heart of her own furnace-heat, and only a dousing of water can cool her rage to brittle, hardened metal.
In play
Vulnerable to Water Whenever Temperbrand is targeted with a water effect, she takes 6d6 cold damage and becomes slowed 1 for 1d4 rounds as her body hardens into solid metal. As long as she remains slowed, her Armor Class increase to 43.
Molten Spray [Reaction] (fire, primal) Trigger Temperbrand takes physical damage; Effect Temperbrand's body erupts at the site of the damage to spray molten iron into an adjacent square of her choice. Any creature occupying that square takes 9d6 fire damage (DC 37 basic Reflex save).
Level 18
Perception +31 · Senses darkvision, tremorsense (imprecise) 60 feet · Languages Common, Jotun, Pyric · Skills Athletics +35, Crafting +29, Intimidation +31
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| +9 | +5 | +9 | +3 | +5 | +5 |
| AC | Fort | Ref | Will |
|---|---|---|---|
| 41 | +35 | +29 | +27 |
HP 335 · Immunities fire · Resistances physical 15 · Weaknesses cold 15
Speed 30 feet, climb 30 feet, burrow 10 feet
Actions
- Melee Slagblade [Single Action] +35 (reach 15 ft, versatile P), Damage 3d10+17 slashing plus 2d6 fire
- Melee Foot [Single Action] +35 (Magical), Damage 3d10+17 bludgeoning plus 2d6 fire