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Tar Zombie Mammoth
A rotting mammoth corpse soaked through with tar gores and crushes like a living tusked giant, but burns viciously once set alight.
uncommonMindlessUndeadZombie
A tar zombie mammoth is a tusked giant of the Ice Age dragged back into shambling unlife, its rotting bulk soaked through with flammable tar. Its tusks gore, its feet crush, and its trunk seizes prey on a hit (see Improved Grab).
In play
Flammable A tar zombie requires a successful DC 20 flat check to recover from persistent fire damage. This DC isn't reduced for assisted recovery.
Level 9
Perception +18 · Senses darkvision · Skills Athletics +20, Stealth +12
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| +7 | -1 | +5 | -5 | +1 | -3 |
| AC | Fort | Ref | Will |
|---|---|---|---|
| 26 | +22 | +14 | +16 |
HP 240 · Immunities death effects, disease, mental, paralyzed, poison, unconscious · Weaknesses fire 10, positive 10, slashing 10
Speed 30 feet
Actions
- Melee Tusk [Single Action] +21 (reach 15 ft), Damage 2d12+11 piercing
- Melee Trunk [Single Action] +21 (reach 15 ft), Damage 2d8+11 bludgeoning plus
- Melee Foot [Single Action] +21 (reach 10 ft), Damage 2d6+11 bludgeoning