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Tar Zombie Mammoth

A rotting mammoth corpse soaked through with tar gores and crushes like a living tusked giant, but burns viciously once set alight.

uncommonMindlessUndeadZombie

A tar zombie mammoth is a tusked giant of the Ice Age dragged back into shambling unlife, its rotting bulk soaked through with flammable tar. Its tusks gore, its feet crush, and its trunk seizes prey on a hit (see Improved Grab).

In play

Flammable A tar zombie requires a successful DC 20 flat check to recover from persistent fire damage. This DC isn't reduced for assisted recovery.

Level 9

Perception +18 · Senses darkvision · Skills Athletics +20, Stealth +12

STRDEXCONINTWISCHA
+7-1+5-5+1-3
ACFortRefWill
26+22+14+16

HP 240 · Immunities death effects, disease, mental, paralyzed, poison, unconscious · Weaknesses fire 10, positive 10, slashing 10

Speed 30 feet

Actions

  • Melee Tusk [Single Action] +21 (reach 15 ft), Damage 2d12+11 piercing
  • Melee Trunk [Single Action] +21 (reach 15 ft), Damage 2d8+11 bludgeoning plus
  • Melee Foot [Single Action] +21 (reach 10 ft), Damage 2d6+11 bludgeoning

Pathfinder Second Edition material on Narrative Nexus is used under the ORC License or the Open Game License v1.0a, with each entry's notice naming the license that applies. Paizo, the Paizo golem logo, and Pathfinder are registered trademarks of Paizo Inc. This product is not affiliated with or endorsed by Paizo Inc.

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