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Monsters

Taon

AC 38

uniqueUndead
Lvl 15UndeadUnique
AC
38
HP
230
Perc
+25
Fort
+28
Ref
+26
Will
+23
STR
+6
DEX
+5
CON
+4
INT
+1
WIS
+4
CHA
+6
Speed50 ft, climb 25 ft
Actions
  • claw +29 3d12+14 slashing plus
  • tongue +29 reach 10 ft
  • Spellcutter +31 3d8+14 slashing (cannot damage living creatures)
AC
38
HP
230
STR
+6
DEX
+5
CON
+4
INT
+1
WIS
+4
CHA
+6

AC 38

Fort +28

Ref +26

Will +23

HP 230

(negative healing)

Immunities

death effects, disease,

paralyzed, poison Resistances piercing 15, slashing 10

Mohrg Spawn (occult, necromancy) A living creature slain by a mohrg that had a lower level than the mohrg rises as a mohrg spawn after 1d4 rounds, on its turn. This mohrg spawn is under the command of the mohrg that created it. If the creator of the mohrg spawn is destroyed, the mohrg spawn is destroyed as well, immediately collapsing into a pile of decayed flesh and bones.

Speed 50 feet, climb 25 feet

Melee

[Single Action]

claw +29,

Damage 3d12+14 slashing plus Grab

Melee

[Single Action]

tongue +29 (Agile, reach 10 feet),

Damage paralysis