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Sykever
The most common darvakkas are sykevers, dauntless warriors who can march on two limbs or four.
commonDarvakkaShadowUndeadUnholy
Lvl 15DarvakkaShadowUndeadUnholy
- AC
- 37
- HP
- 310
- Perc
- +29
- Fort
- +25
- Ref
- +25
- Will
- +31
- STR
- +8
- DEX
- +4
- CON
- +6
- INT
- +6
- WIS
- +6
- CHA
- +7
Speed40 ft
Actions
- horn +31 3d8+12 bludgeoning reach 10 ft
- arm spike +31 3d8+12 piercing reach 10 ft
- AC
- 37
- HP
- 310
- STR
- +8
- DEX
- +4
- CON
- +6
- INT
- +6
- WIS
- +6
- CHA
- +7
The most common darvakkas are sykevers, dauntless warriors who can march on two limbs or four. Their forelimbs end in curved, excruciatingly sharp spikes instead of hooves or hands.
AC 37
Fort +25
Ref +25
Will +31
HP 310
(void healing)
Immunities
bleed, death effects, disease, paralyzed, poison, unconscious
Entropy's Shadow (aura, divine, void) 40 feet. Darvakkas leak entropy and corruption from their very being. A living creature entering or starting its turn in the aura takes 4d6 void damage with a DC 33 basic Fortitude save.