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Monsters

Sunflower Leshy

AC 16

commonLeshyPlant
Lvl 1LeshyPlant
AC
16
HP
20
Perc
+7
Fort
+4
Ref
+10
Will
+7
STR
+0
DEX
+3
CON
+1
INT
+0
WIS
+2
CHA
+3
Speed25 ft
Actions
  • tendril +6 1d8 bludgeoning
  • seed +6 1d6 bludgeoning 20 ft
AC
16
HP
20
STR
+0
DEX
+3
CON
+1
INT
+0
WIS
+2
CHA
+3

AC 16

Fort +4

Ref +10

Will +7

HP 20

Heliotrope [Free Action] (aura, evocation, light, primal) 20 feet; Requirements The sunflower leshy begins its turn in an area of bright light; Effect The sunflower leshy reflects the sun or another source of bright light from their face. Each creature that ends its turn in the emanation must attempt a DC 16 Will save.

Success The creature is unaffected and is temporarily immune to heliotrope for 24 hours.

Failure The creature is distracted by the light, becoming flat-footed for 1 round.

Critical Failure As failure, but the creature is also dazzled for 1 round.

Verdant Burst (healing) When a sunflower leshy dies, a burst of primal energy explodes from its body, restoring 1d8 Hit Points to each plant cr