Sublime Breath
A sublime breath seeks to perfect their craft, or, when they see the seed of potential in a worthy mortal, to inspire them to new heights.
- AC
- 24
- HP
- 111
- Perc
- +16
- Fort
- +11
- Ref
- +14
- Will
- +17
- STR
- +2
- DEX
- +4
- CON
- +2
- INT
- +4
- WIS
- +2
- CHA
- +5
- soft touch +16 2d4+8 bludgeoning
- feigned strike +16 2d6 mental 60 ft
- AC
- 24
- HP
- 111
- STR
- +2
- DEX
- +4
- CON
- +2
- INT
- +4
- WIS
- +2
- CHA
- +5
A sublime breath seeks to perfect their craft, or, when they see the seed of potential in a worthy mortal, to inspire them to new heights.
AC 24
Fort +11
Ref +14
Will +17
mythic resilience (Will)
HP 111
Mythic Resilience The sublime breath treats their Will saving throws as one step better than it actually is (so a critical failure is a failure, a failure is a success, and a success is a critical success).
Speed 25 feet
Melee
[Single Action]
soft touch +16 (Mental, Spirit),
Damage 2d4+8 bludgeoning plus 1d6 mental and 1d6 spirit
Ranged
[Single Action]
feigned strike +16 (Mental, range 60 feet, Spirit),
Damage 2d6 mental and 2d6 spirit
Mythic Power 3 Mythic Points