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MonstersFey

Sublime Breath

A mythic fey either hones its own craft or singles out a promising mortal to push toward greatness, its will nearly impossible to break.

uniqueFeyMythic

A sublime breath seeks to perfect their craft, or, when they see the seed of potential in a worthy mortal, to inspire them to new heights.

In play

Mythic Resilience The sublime breath treats their Will saving throws as one step better than it actually is (so a critical failure is a failure, a failure is a success, and a success is a critical success).

Mythic Power 3 Mythic Points

Level 6

Perception +16 · Languages Common, Fey; _truespeech_ · Skills Acrobatics +14, Athletics +12, Crafting +26, Deception +18, Diplomacy +16, Nature +15, Performance +26

STRDEXCONINTWISCHA
+2+4+2+4+2+5
ACFortRefWill
24+11+14+17

HP 111

Speed 25 feet

Actions

  • Melee Soft touch [Single Action] +16 (Mental, Spirit), Damage 2d4+8 bludgeoning plus 1d6 mental plus 1d6 spirit
  • Ranged Feigned strike [Single Action] +16 (range 60 ft, Mental, Spirit), Damage 2d6 mental plus 2d6 spirit

Pathfinder Second Edition material on Narrative Nexus is used under the ORC License or the Open Game License v1.0a, with each entry's notice naming the license that applies. Paizo, the Paizo golem logo, and Pathfinder are registered trademarks of Paizo Inc. This product is not affiliated with or endorsed by Paizo Inc.

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