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MonstersFey

Stygira

A withered, eyeless hermit of the deep earth reads secrets no living eye could see, though bright light alone is enough to sicken it.

uncommonEarthFey

These scarred, eyeless creatures appear as withered hermits wrapped in tattered rags. They can command strange secrets of the earth and interpret the fateful energies of the subterranean depths.

In play

The stygira has a +1 status bonus to all saves vs. magic.

Light Sickness A stygira in an area of bright light is sickened 1.

Occult Innate Spells DC 25

Level 7

Perception +17 · Senses gemsight · Languages Aklo, Cyclops, Jotun, Petran · Skills Athletics +15, Deception +15, Gem Lore +17, Nature +17, Occultism +17

STRDEXCONINTWISCHA
+4+4+5+4+6+2
ACFortRefWill
25+15+13+19

HP 80 · Immunities paralyzed, petrified, visual · Resistances physical 10 (except adamantine)

Speed 25 feet

Actions

  • Melee Claw [Single Action] +17 (Agile), Damage 2d6+10 slashing