String Slime
A quivering, slug-like ribbon of slime scours dungeons for food and splits into two when slashed, doubling the threat with every cut.
Found underground or in dungeons, these quivering, slug-like ropes of slime continuously scour their domain for food. In addition to their shape, they are named for their ability to shoot out expanding ribbons of slime that resemble tangled strings.
Split Whenever a string slime would take slashing damage (if it weren't immune) and has at least 10 HP, it splits into two identical slimes with half the original's HP. One string slime is in the same space as the original, and the other appears in an adjacent unoccupied space.
Level 3
Perception +5 · Senses motion sense (precise) 60 feet, no vision · Skills Athletics +11
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| +4 | -5 | +5 | -5 | +0 | -5 |
| AC | Fort | Ref | Will |
|---|---|---|---|
| 10 | +12 | +0 | +5 |
HP 90 · Immunities acid, bleed, critical hits, mental, precision, slashing, unconscious, visual
Speed 20 feet
Actions
- Melee Pseudopod [Single Action] +11, Damage 1d8+4 bludgeoning plus 1d6 acid