Straugh
A bird-like ghoul burrows up from grave-soil to grab and paralyze, its beak spreading ghoul fever, and feeds on the dead to mend its wounds.
A straugh is a ghoulish horror that burrows up through grave-soil, its beak and talons carrying the rot of the tomb. Anything it kills it returns to devour.
In play
- Its beak inflicts ghoul fever and paralysis on a hit; its talon attacks (Agile, reach 10 feet) strike for piercing plus paralysis and grab on a hit — see Improved Grab.
- It is immune to death effects, disease, paralyzed, poison, and unconscious, and has negative healing.
- Consume Flesh [Single Action] (Manipulate) Requirements The straugh is adjacent to the corpse of a creature that died within the last hour; Effect The straugh devours a chunk of the corpse and regains 7d6 Hit Points. It can regain Hit Points from any given corpse only once.
Level 10
Perception +17 · Senses darkvision, scent (imprecise) 30 feet · Skills Acrobatics +17, Athletics +22, Intimidation +17, Stealth +22, Survival +22
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| +8 | +3 | +7 | -4 | +3 | +0 |
| AC | Fort | Ref | Will |
|---|---|---|---|
| 29 | +22 | +16 | +16 |
HP 220 · Immunities death effects, disease, paralyzed, poison, unconscious
Speed 30 feet, burrow 20 feet
Actions
- Melee Beak [Single Action] +23, Damage 2d12+12 piercing
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