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Monsters

Stinkweed Shambler

AC 18

commonPlant
Lvl 2Plant
AC
18
HP
30
Perc
+8
Fort
+7
Ref
+10
Will
+8
STR
+2
DEX
+4
CON
+3
INT
-2
WIS
+2
CHA
+0
Speed20 ft, climb 10 ft
Actions
  • vine +11 1d8+2 bludgeoning
  • seedpod +11 2d4+2 bludgeoning 30 ft
AC
18
HP
30
STR
+2
DEX
+4
CON
+3
INT
-2
WIS
+2
CHA
+0

AC 18

Fort +7

Ref +10

Will +8

HP 30

Stench (aura, olfactory) 10 feet. A creature entering the aura or starting its turn in the aura must succeed at a DC 14 Fortitude save or become flat-footed for 1 round (and slowed 1 for 1 round on a critical failure). A creature that succeeds at its save is temporarily immune for 1 minute.

Stinky Leaves The foul smell emitted by a stinkweed shambler becomes stronger when its leaves are crushed or burned. When a stinkweed shambler takes bludgeoning or fire damage, the DC for its Stench ability increases to 18 and its Stealth bonus decreases to +4. Both of these effects last for 1 minute.

Speed 20 feet, climb 10 feet