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MonstersAnimal

Stingray

A half-buried seabed drifter lashes out with a venomous tail barb only when startled or stepped on by accident.

commonAnimalAquatic

A flat, gliding shadow over the seabed, the stingray drifts half-buried in sand until something blunders too close. Its tail carries a barb tipped with searing venom, and it lashes out only when startled or stepped on.

Stingray Venom (Poison) Saving Throw DC 16 Fortitude; Maximum Duration 4 rounds; Stage 1 1d4 poison damage (1 round); Stage 2 1d6 poison damage and clumsy 1 (1 round)

Level 0

Perception +6 · Senses electrolocation (imprecise) 30 feet, low-light vision · Skills Athletics +5, Stealth +7

STRDEXCONINTWISCHA
+1+3+1-4+1-4
ACFortRefWill
16+5+7+5

HP 15

Speed swim 30 feet

Actions

  • Melee Sting [Single Action] +7 (Agile, Finesse), Damage 1d6+1 piercing