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MonstersCelestial

Star Archon

A celestial warrior of living light hurls starknives that return to its hand, its own blood blazing bright enough to blind an attacker.

commonArchonCelestial

A star archon is a celestial warrior of living light, hurling starknives that return to its hand. Its very blood blazes when it is cut, and its death is a final, blinding detonation of holy fire.

In play

Blinding Soul (divine, evocation, light, visual) Whenever the star archon takes slashing damage, bright light pours from their wounds. Non-archons within 10 feet must attempt a DC 38 Fortitude save. On a failure, a creature is dazzled for 1 round. On a critical failure, the creature is blinded for 1d4 rounds instead. The creature is then temporarily immune for 1 round.

Explosive Rebirth (death, divine, evocation, fire, good) When killed, the star archon explodes in a blinding flash of holy energy that deals 12d6 fire damage and 12d6 good damage to anything in a 100-foot emanation, with a DC 40 basic Reflex save.

Level 19

Perception +35 · Senses darkvision, _true seeing_ · Languages Celestial, Draconic, Infernal; _tongues_ · Skills Arcana +33, Athletics +37, Acrobatics +31, Diplomacy +33, Intimidation +33, Occultism +33, Religion +37, Society +33, Warfare Lore +39

STRDEXCONINTWISCHA
+8+9+6+9+9+6
ACFortRefWill
43+31+34+34

HP 400 · Resistances fire 15 · Weaknesses evil 15

Speed 35 feet, fly 75 feet

Actions

  • Melee Returning starknife [Single Action] +38 (reach 10 ft, Agile, deadly 1d8, Finesse, Good, Magical, versatile S), Damage 3d4+16 piercing plus 2d6 good plus 3d6 fire
  • Ranged Starknife [Single Action] +38 (Agile, deadly 1d8, Good, Magical, thrown 60 feet, versatile S), Damage 3d4+16 piercing plus 2d6 good plus 3d6 fire