Squirming Swill
A writhing heap of burned, spoiled food reeks strong enough to sicken anyone nearby, growing fatter on whatever they regurgitate.
A writhing heap of burned and spoiled food given hateful life, the squirming swill reeks of every ruined meal at once and slithers toward the living to fold them into its mass.
It has a +2 status bonus to all saves vs. curses, and negative healing.
In play
Malodorous Smoke (aura, conjuration, curse, magical, olfactory) 15 feet. The squirming swill reeks of food that is simultaneously burned and spoiled. A creature that enters or starts its turn in the emanation must succeed at a DC 17 Fortitude save or become sickened 1 (sickened 2 on a critical failure). A creature that succeeds at its save is temporarily immune for 1 minute.
When a creature succeeds at a Fortitude save to recover from this sickness, it regurgitates a chunk of food that immediately slithers away to join the swill, restoring 3 Hit Points to the swill.
Level 2
Perception +6 · Senses motion sense 60 feet, no vision · Skills Acrobatics +7, Stealth +9
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| -1 | +3 | +3 | -5 | +0 | -4 |
| AC | Fort | Ref | Will |
|---|---|---|---|
| 17 | +11 | +9 | +6 |
HP 28 · Immunities death effects, disease, paralyzed, poison, unconscious, visual · Resistances fire 2
Speed 20 feet, swim 15 feet
Actions
- Melee Offal [Single Action] +9 (Finesse, Magical), Damage 1d10–1 plus 1d6 fire
- Ranged Scalding oil [Single Action] +9 (range 30 ft, Fire, Magical), Damage 2d6 fire