Splinter Officer
An undead commander lets its shambling soldiers absorb the blows meant for it, ducking behind an ally the instant it comes under attack.
A splinter officer is an undead commander who leads lesser corpses from a step behind the front, content to let its shambling soldiers take the blows meant for it. A capable duelist in its own right, it survives by spending its allies' bodies as armor.
In play
Behind the Lines [Reaction] Trigger The splinter officer is targeted by an attack; Requirements At least one of the officer's undead allies is adjacent to the officer; Effect The ally interposes itself, granting the officer a +2 circumstance bonus to AC against the triggering attack.
Level 19
Perception +35 · Senses darkvision 120 feet, splintersense · Languages Common, Necril · Skills Acrobatics +30, Deception +37, Diplomacy +37, Warfare Lore +39
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| +4 | +6 | +5 | +5 | +4 | +10 |
| AC | Fort | Ref | Will |
|---|---|---|---|
| 42 | +32 | +35 | +36 |
HP 375 · Immunities bleed, death effects, disease, doomed, drained, fatigued, healing, nonlethal, paralyzed, poison, sickened, unconscious · Resistances cold 20, electricity 20, fire 20, piercing 20, slashing 20 · Weaknesses vitality 15
Speed 30 feet
Actions
- Melee Rapier [Single Action] +34 (deadly d8, Disarm, Finesse, Magical), Damage 4d6+15 piercing
- Ranged Longbow [Single Action] +34 (range 100 ft, deadly d10, Magical, Propulsive, volley 30 feet), Damage 4d8+15 piercing
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