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Monsters

Spirit Turtle

AC 45

rareFey
Lvl 21FeyRare
AC
45
HP
320
Perc
+35
Fort
+40
Ref
+32
Will
+38
STR
+8
DEX
+6
CON
+11
INT
+6
WIS
+10
CHA
+7
Speed30 ft, swim 40 ft
Actions
  • jaws +37 4d12+14 piercing reach 20 ft
  • foot +37 4d10+14 bludgeoning reach 15 ft
AC
45
HP
320
STR
+8
DEX
+6
CON
+11
INT
+6
WIS
+10
CHA
+7

AC 45

Fort +40

Ref +32

Will +38

HP 320

, regeneration 25 (deactivated by cold iron or evil)

Pacifying Aura (emotion, enchantment, primal) 100 feet. A spirit turtle exudes a constant feeling of calm. Creatures within the aura are subjected to a 10th-level calm emotions spell (DC 44 Will save). The effects persist up to 1 hour, even if the creature leaves the aura. Regardless of the result of the saving throw, the creature is temporarily immune for 1 hour.

Speed 30 feet, swim 40 feet

Melee

[Single Action]

jaws +37 (Magical, reach 20 feet),

Damage 4d12+14 piercing plus 2d6 energy and Improved Grab