Spawn Of Jeharlu
A sprawling fungal horror that sees in every direction fills the air with maddening spores and snares movers with lashing tendrils.
A spawn of Jeharlu is a sprawling mass of tendrils and drifting spores, an alien thing that sees in every direction at once and seeds the air around it with maddening visions.
It has all-around vision.
In play
- Hallucinatory Spores (aura, divine, emotion, mental) 60 feet. The spawn is surrounded by spores that manipulate the thoughts of those exposed. When a creature ends its turn in the aura and isn't holding its breath, it must attempt a DC 42 Will save. If it fails, it becomes confused until the end of its next turn (or for 1 minute on a critical failure).
- Grasping Strands [Reaction] Trigger A creature within 60 feet of the spawn of Jeharlu uses a move action or leaves a square during a move action it's using; Effect A flurry of tendrils whips out, allowing the spawn of Jeharlu to attempt an Athletics check to Grapple.
Level 22
Perception +40 · Senses greater darkvision, scent purity (precise) 120 feet, _truesight_ · Languages Chthonian · Skills Acrobatics +36, Athletics +43, Nature +40, Religion +42
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| +11 | +6 | +8 | +4 | +10 | +6 |
| AC | Fort | Ref | Will |
|---|---|---|---|
| 46 | +34 | +38 | +40 |
HP 540 · Immunities disease, paralyzed, poison · Weaknesses cold iron 20, holy 20
Speed 20 feet, fly 40 feet
Actions
- Melee Tentacle [Single Action] +39 (reach 20 ft, Forceful, Magical, Unholy, versatile P), Damage 4d12+19 bludgeoning plus
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