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Soulrider
A narrow, alien parasite launches itself in a sudden leap to latch onto a soul crossing between planes, growing once it takes hold.
commonAberrationSoulrider
Although soulriders can grow quite large, most of them are narrow creatures only a few feet long. Even once they've attached to a soul and passed between planes, they must complete their adaptation to the new environment before beginning their growth.
Propulsive Launch [Two Actions] The soulrider Leaps up to 40 feet, then makes a sucker Strike. If it's in the air and not attached to a creature after the Strike, it falls.
Level -1
Perception +5 · Senses darkvision · Skills Acrobatics +4, Stealth +4
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| +0 | +3 | +2 | -3 | +2 | -1 |
| AC | Fort | Ref | Will |
|---|---|---|---|
| 14 | +5 | +8 | +2 |
HP 8 · Weaknesses spirit 1
Speed 20 feet, swim 20 feet
Actions
- Melee Sucker [Single Action] +6 (Finesse, magical)
- Melee Tail [Single Action] +6 (Agile, finesse, sanctified), Damage 1d4 bludgeoning