Soul Swarm
A tide of tormented spirits blazes with stolen sun and moonlight, capable of unleashing that stolen light in a searing burst.
A churning mass of tormented souls moves as one, each lost spirit blazing with stolen sun and moonlight as it presses forward in a single keening tide.
In play
Frightful Presence (aura, auditory, emotion, fear, mental) 60 feet, DC 30
Divine Innate Spells DC 30
- Constant (4th) Air Walk
Cosmic Explosion [Two Actions] The soul swarm unleashes a blast of burning sunlight or moonlight, dealing 4d8+6 fire damage to creatures in a 10-foot burst within 20 feet (DC 30 basic Reflex save). When the soul swarm is reduced to 8 or fewer squares, this decreases to a 5-foot burst.
Form Up [Single Action]
Level 13
Perception +24 · Senses darkvision · Languages Common · Skills Religion +26, Stealth +24
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| -5 | +5 | +3 | +2 | +5 | +4 |
| AC | Fort | Ref | Will |
|---|---|---|---|
| 28 | +22 | +18 | +23 |
HP 234 · Resistances all damage 5 (except force, _ghost touch_, or positive, double resistance vs. non-magical) · Weaknesses area damage 15, good 15, splash damage 15
Speed 30 feet; air walk , troop movement
Abilities
- Divine Innate Spells DC 30 - Constant (4th) Air Walk
- Form Up [Single Action]