Soul Slime
Nearly every precise or elemental attack fails against this ooze, and wounding it just triggers a burst of soul fragments that hides it in a fog.
A creeping mass of half-dissolved souls, the soul slime oozes after the living to drink their spirits down and add them to the churning fragments within.
Disgorge Soul [Reaction] Trigger The soul slime takes physical damage; Effect The impact causes the soul slime to release a burst of semi-digested soul fragments. The soul slime becomes concealed until the beginning of its next turn. The soul slime can't use this concealment to Hide or Sneak.
Level 18
Perception +27 · Senses lifesense 60 feet, no vision · Skills Athletics +35
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| +9 | -3 | +6 | -5 | +0 | -5 |
| AC | Fort | Ref | Will |
|---|---|---|---|
| 29 | +33 | +24 | +27 |
HP 420 · Immunities acid, critical hits, mental, negative, piercing, positive, precision, slashing, unconscious, visual
Speed 20 feet, climb 20 feet, swim 20 feet
Actions
- Melee Pseudopod [Single Action] +35 (reach 10 ft), Damage 3d10+15 bludgeoning
- Ranged Ooze globule [Single Action] +28 (range 60 ft), Damage 2d10+15 bludgeoning