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Monsters

Solar

AC 49

rareAngelCelestial
Lvl 23AngelCelestialRare
AC
49
HP
500
Perc
+40
Fort
+40
Ref
+34
Will
+37
STR
+10
DEX
+6
CON
+8
INT
+5
WIS
+9
CHA
+10
Speed35 ft, fly 100 ft
Actions
  • holy greatsword +44 4d12+22 slashing
  • holy longbow +40 4d8+17 piercing 100 ft
AC
49
HP
500
STR
+10
DEX
+6
CON
+8
INT
+5
WIS
+9
CHA
+10

AC 49

Fort +40

Ref +34

Will +37

+1 status to all saves vs. magic

HP 500

, regeneration 20 (deactivated by evil)

Aura of Protection (abjuration, aura, divine) 20 feet. Allies in the solar's aura gain a +2 status bonus to AC against evil creatures and a +2 status bonus to saves against effects from evil creatures. The bonus increases to +4 against control by evil creatures and attacks by evil summoned creatures. When the solar or an ally is hit by an attack from a creature in the aura, that foe must succeed at a DC 43 Will save or be blinded for 1 minute (this is an incapacitation effect). It's then temporarily immune for 1 minute.

Speed 35 feet, fly 100 feet