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MonstersCelestial

Solar

A mighty angelic champion shields allies from evil attacks with a protective aura, blinding any foe whose blow lands inside it.

rareAngelCelestial

A solar is among the mightiest of angels, a winged champion of the heavens who wades into the war against evil with greatsword and bow blazing. Where a solar stands, the wicked find no shadow to hide in.

The solar has regeneration 20 (deactivated by evil) and +1 status to all saves vs. magic.

In play

Aura of Protection (abjuration, aura, divine) 20 feet. Allies in the solar's aura gain a +2 status bonus to AC against evil creatures and a +2 status bonus to saves against effects from evil creatures. The bonus increases to +4 against control by evil creatures and attacks by evil summoned creatures. When the solar or an ally is hit by an attack from a creature in the aura, that foe must succeed at a DC 43 Will save or be blinded for 1 minute (this is an incapacitation effect). It's then temporarily immune for 1 minute.

Level 23

Perception +40 · Senses darkvision, _true seeing_ · Languages Celestial, Draconic, Infernal; _tongues_ · Skills Arcana +38, Athletics +43, Diplomacy +43, Religion +43, Stealth +36, Survival +46

STRDEXCONINTWISCHA
+10+6+8+5+9+10
ACFortRefWill
49+40+34+37

HP 500 · Weaknesses evil 25

Speed 35 feet, fly 100 feet

Actions

  • Melee Holy greatsword [Single Action] +44 (Good, Magical, versatile P), Damage 4d12+22 slashing plus 2d6 good
  • Ranged Holy longbow [Single Action] +40 (range 100 ft, deadly d10, Good, Magical, Propulsive, volley 30 feet), Damage 4d8+17 piercing plus 2d6 good

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