Showing0entries
Sorted A-Z
MonstersUndead

Sodden Sentinel

A waterlogged hulk of drowned, animated flesh guards without tiring, punishing anyone it knocks down and bursting apart when destroyed.

rareUndead

A waterlogged hulk of drowned, animated flesh that lurches forward as a tireless guardian, its bloated body straining against the rot within.

In play

Its fist Strike knocks foes down — see Improved Knockdown.

Tainted Guts When a sodden sentinel is reduced to 0 Hit Points, it explodes, dealing 6d6 bludgeoning damage to each creature in a 10-foot emanation (DC 30 basic Reflex save). A creature that fails this save is also blinded for 1d4 rounds (1 minute on a critical failure).

Pummel the Fallen A sodden sentinel's fist Strike deals an additional 2d6 damage to prone creatures.

Level 11

Perception +15 · Senses darkvision · Skills Athletics +26

STRDEXCONINTWISCHA
+8-1+7-5+0-2
ACFortRefWill
28+24+14+19

HP 320 · Immunities death effects, disease, mental, paralyzed, poison, unconscious · Weaknesses positive 15, slashing 15

Speed 25 feet

Actions

  • Melee Fist [Single Action] +24, Damage 2d12+16 bludgeoning plus