Smiler
A reeking undead predator drags itself from shallow graves, its fixed rictus grin masking a stench that sickens all who draw near.
A reeking undead predator that drags itself out of shallow graves, its rictus grin fixed in place as it paralyzes and devours the living.
Stench (aura, olfactory) 10 feet. A creature entering the aura or starting its turn in the aura must succeed at a DC 18 Fortitude save or become sickened 1 (plus slowed 1 as long as it's sickened on a critical failure). While within the aura, the creature takes a –2 circumstance penalty to saves against disease and to recover from the sickened condition. A creature that succeeds at its save is temporarily immune for 1 minute.
Level 3
Perception +12 · Senses darkvision · Languages Common, Necril · Skills Acrobatics +9, Athletics +9, Intimidation +9, Stealth +9
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| +3 | +4 | +2 | +1 | +2 | +4 |
| AC | Fort | Ref | Will |
|---|---|---|---|
| 19 | +9 | +12 | +8 |
HP 45
Speed 30 feet, burrow 5 feet
Actions
- Melee Jaws [Single Action] +12 (Finesse), Damage 2d6+4 piercing
- Melee Claw [Single Action] +12 (Agile, Finesse), Damage 2d4+4 slashing
- Ranged Shortbow [Single Action] +12 (range 60 ft, deadly 1d10, Propulsive, reload 0), Damage 1d6+4 piercing