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Smiler
AC 19
uniqueGhoulUndead
Lvl 3GhoulUndeadUnique
- AC
- 19
- HP
- 45
- Perc
- +12
- Fort
- +9
- Ref
- +12
- Will
- +8
- STR
- +3
- DEX
- +4
- CON
- +2
- INT
- +1
- WIS
- +2
- CHA
- +4
Speed30 ft, burrow 5 ft
Actions
- jaws +12 2d6+4 piercing
- claw +12 2d4+4 slashing
- shortbow +12 1d6+4 piercing 60 ft
- AC
- 19
- HP
- 45
- STR
- +3
- DEX
- +4
- CON
- +2
- INT
- +1
- WIS
- +2
- CHA
- +4
AC 19
Fort +9
Ref +12
Will +8
HP 45
(negative healing)
Stench (aura, olfactory) 10 feet. A creature entering the aura or starting its turn in the aura must succeed at a DC 18 Fortitude save or become sickened 1 (plus slowed 1 as long as it's sickened on a critical failure). While within the aura, the creature takes a –2 circumstance penalty to saves against disease and to recover from the sickened condition. A creature that succeeds at its save is temporarily immune for 1 minute.
Speed 30 feet, burrow 5 feet
Melee
[Single Action]
jaws +12 (Finesse),
Damage 2d6+4 piercing plus ghast fever and paralysis
Melee
[Single Action]
claw +12 (Agile, Finesse),
Damage 2d4+4 slashing plus paralysis