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Monsters

Sludgespine Killers

AC 14

uncommonGnollHumanoid
Lvl -1GnollHumanoidUncommon
AC
14
HP
8
Perc
+5
Fort
+6
Ref
+5
Will
+5
STR
+0
DEX
+1
CON
+3
INT
-1
WIS
+2
CHA
-1
Speed25 ft
Actions
  • jaws +6 1d6 piercing
  • sap +6 1d6 bludgeoning
  • bola +5 1d6 bludgeoning 20 ft
AC
14
HP
8
STR
+0
DEX
+1
CON
+3
INT
-1
WIS
+2
CHA
-1

AC 14

Fort +6

Ref +5

Will +5

HP 8

Weeping Wounds The fluid in a Sludgespine's pustules is harmful to other creatures. Whenever a creature hits a Sludgespine killer with a melee attack, the attacker must succeed at a DC 14 Reflex save or take 1 acid damage (2 acid damage on a critical failure).

Speed 25 feet

Melee

[Single Action]

jaws +6 (Unarmed),

Damage 1d6 piercing

Melee

[Single Action]

sap +6 (Agile, Nonlethal),

Damage 1d6 bludgeoning

Ranged

[Single Action]

bola +5 (Nonlethal, range 20 feet, Ranged Trip, Thrown),

Damage 1d6 bludgeoning

Pack Attack A gnoll deals 1d4 extra damage to any creature that's within reach of at least two of the gnoll's allies.