Sky Archdragon
Fire damage briefly dulls this dragon's storm powers, while a strike of earth magic lets it turn nearly invisible mid-flight for a full minute.
The sky archdragon is wrought of living metal and crackling storm, a wyrm of crystalline scales whose breath comes as forked lightning. It rides the high winds far above the world, descending only to scatter its enemies with thunder.
It gains a +2 status bonus to all saves vs. magic.
In play
- Countered by Fire If the sky dragon takes fire damage, the elemental magic of metal within them is tempered. Until the end of their next turn, they take a –1 circumstance penalty to attack rolls and AC, and their jaws Strikes don't deal electricity damage. This limitation ends if the dragon uses Steel Lightning Breath.
- Fed by Earth (divine) When a sky dragon is targeted by an earth spell or effect, they crystallize the minerals in their scales to create a light-bending or light-scattering layer for camouflage. For 1 minute, the dragon is concealed while flying.
- Frightful Presence (aura, emotion, fear, mental) 90 feet, DC 42
Level 21
Perception +38 · Senses darkvision, mist vision, scent (imprecise) 60 feet · Languages Common, Diabolic, Draconic, Empyrean, Sussuran, Talican · Skills Acrobatics +35, Athletics +39, Deception +34, Intimidation +39, Religion +40, Society +34, Stealth +34, Survival +33
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| +9 | +4 | +5 | +4 | +6 | +6 |
| AC | Fort | Ref | Will |
|---|---|---|---|
| 46 | +35 | +33 | +39 |
HP 400 · Immunities electricity, paralyzed, sleep
Speed 75 feet, fly 175 feet
Actions
- Melee Jaws [Single Action] +39 (reach 25 ft, Magical), Damage 4d10+18 piercing plus 3d12 electricity
- Melee Claw [Single Action] +39 (reach 20 ft, Agile, magical), Damage 4d8+18 slashing plus
- Melee Tail [Single Action] +37 (reach 40 ft, Magical), Damage 4d12+18 bludgeoning plus