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Skum
Hunched, fish-eyed servants of deeper masters surge up from flooded ruins to drag the living down into the dark.
commonAmphibiousHumanoid
Skum are hunched, fish-eyed humanoids bred for servitude beneath the waves, their webbed claws and needle fangs as much a tool of their masters' will as the tridents they carry. They lurk in flooded ruins and sunken caverns, surging up from the dark water to drag the living down.
Level 2
Perception +6 · Senses darkvision · Languages Alghollthu, Undercommon · Skills Athletics +8, Intimidation +4, Stealth +7
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| +4 | +1 | +3 | +0 | +0 | -2 |
| AC | Fort | Ref | Will |
|---|---|---|---|
| 16 | +7 | +7 | +4 |
HP 40 · Resistances cold 5
Speed 20 feet, swim 40 feet
Actions
- Melee Trident [Single Action] +10, Damage 1d8+4 piercing
- Melee Claw [Single Action] +10 (Agile), Damage 1d6+4 slashing
- Melee Fangs [Single Action] +10, Damage 2d4+4 piercing
- Ranged Trident [Single Action] +7 (thrown 20 feet), Damage 1d8+3 piercing