Skulltaker
A howling vortex of bones swirling down mountain passes, a manifestation of the delirium and agony felt by climbers just before they died.
Swirling down from misty peaks and through howling mountain passes like an evil wind, the vortex of bones known as a skulltaker is a terrible manifestation of the delirium and agony experienced by doomed climbers and lost trailblazers just before they met their end. In some places, a skulltaker is also known as a saxra.
In play
It has void healing, and a +1 status bonus to all saves vs. vitality.
Shard Storm (air, aura, divine) 10 feet. A cloud of bone shards surrounds the skulltaker.
Level 18
Perception +33 · Senses darkvision, _truesight_ · Languages Necril; Skeletal Lore languages · Skills Acrobatics +34, Intimidation +35, Religion +30, Skeletal Lore +30, Stealth +32
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| +8 | +6 | +6 | +2 | +8 | +7 |
| AC | Fort | Ref | Will |
|---|---|---|---|
| 42 | +31 | +33 | +35 |
HP 300 · Immunities bleed, cold, death effects, disease, paralyzed, poison, unconscious · Resistances piercing 15, slashing 15
Speed 30 feet, fly 60 feet
Actions
- Melee Jaws [Single Action] +35 (reach 10 ft, deadly 2d12, Magical), Damage 3d10+14 piercing plus 3d6 void
- Melee Claw [Single Action] +35 (reach 15 ft, Agile, deadly 2d12, Magical), Damage 3d6+14 slashing plus 3d6 void
- Ranged Bone javelin [Single Action] +33 (Magical, thrown 100 feet), Damage 3d8+6 piercing plus 3d6 void