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Skinstitch
AC 22
uncommonConstructMindless
Lvl 5ConstructMindlessUncommon
- AC
- 22
- HP
- 95
- Perc
- +12
- Fort
- +16
- Ref
- +14
- Will
- +7
- STR
- +6
- DEX
- +3
- CON
- +5
- INT
- -5
- WIS
- +0
- CHA
- +0
Speed25 ft
Actions
- blade +15 2d4+8 slashing
- cudgel +15 2d8+8 bludgeoning reach 10 ft
- AC
- 22
- HP
- 95
- STR
- +6
- DEX
- +3
- CON
- +5
- INT
- -5
- WIS
- +0
- CHA
- +0
AC 22
Fort +16
Ref +14
Will +7
HP 95
Immunities
death effects, disease, doomed, drained, fatigued, healing, mental, necromancy, nonlethal attacks, paralyzed, poison, sickened, unconscious
Pest Haven The rotting hides and molding straw stuffing of skinstitches are ideal nesting grounds for vermin and insect swarms. Any animal swarm sharing a space with a skinstitch gains fast healing 3. Additionally, if a creature deals at least 10 piercing or slashing damage to the skinstitch at once, the swarm can use its swarming bites Strike (or similar attack) against the attacker as a reaction.
Speed 25 feet
Melee
[Single Action]
blade +15 (Agile, Sweep),
Damage 2d4+8 slashing