Skeleton Infantry
Death stripped this ancient legion of everything but its drill, and the skeletal ranks still lock shields and loose volleys unfeeling.
This troop of skeletons was once a cohort of highly disciplined spear-and-shield infantry from an ancient empire. Death stripped away everything but the drill: they still advance in ranks, lock shields, and loose volleys on command, a phalanx that no longer feels fear or fatigue.
In play
Level 11
Perception +17 · Senses darkvision · Skills Athletics +18
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| +5 | +3 | +4 | -5 | +2 | +0 |
| AC | Fort | Ref | Will |
|---|---|---|---|
| 31 | +21 | +18 | +19 |
HP 180 · Immunities bleed, death effects, disease, mental, paralyzed, poison, unconscious · Resistances cold 5, electricity 5, fire 5, piercing 10, slashing 10 · Weaknesses area damage 10, splash damage 10
Speed 25 feet; troop movement
Abilities
- Form a Phalanx [Single Action] Many of the skeletons raise their shields to protect others. The infantry gains a +2 circumstance bonus to AC until the start of their next turn.
- Hurl Javelins! [Two Actions] The troop's members throw a volley of javelins.
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