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MonstersUndead

Skeleton Guard

A rattling bone-soldier stands eternal, mindless watch over a door or tomb until something living blunders past.

commonMindlessSkeletonUndeadUnholy

The most common skeletal minions are mere guardians — rattling bone-soldiers set to watch a door, a tomb, or a sorcerer's threshold until something living blunders past.

These skeletons heal from void energy rather than taking harm from it.

Level -1

Perception +2 · Senses darkvision · Skills Acrobatics +6, Athletics +3

STRDEXCONINTWISCHA
+2+4+0-5+0+0
ACFortRefWill
16+2+8+2

HP 4 · Immunities bleed, death effects, disease, mental, paralyzed, poison, unconscious · Resistances cold 5, electricity 5, fire 5, piercing 5, slashing 5

Speed 25 feet

Actions

  • Melee Scimitar [Single Action] +6 (Forceful, Sweep), Damage 1d6+2 slashing
  • Melee Claw [Single Action] +6 (Agile, Finesse), Damage 1d4+2 slashing
  • Ranged Shortbow [Single Action] +6 (range 60 ft, deadly d10, reload 0), Damage 1d6 piercing