Skeletal Tiger Lord
A barbarian chieftain refuses to stay dead, her scattered bones reforming again and again with armor renewed and fury undimmed.
A barbarian chieftain who refuses to stay dead, the skeletal tiger lord rises again and again from its own scattered bones — armor reforged, quiver refilled, fury undimmed.
Rejuvenation (divine, necromancy) When a skeletal Tiger Lord is destroyed, its bones clatter to the ground in a tangle and its armor and weapons crumble to dust. It automatically reforms with its armor and weapons intact (regaining a full quiver of 20 arrows) 1 hour later at 1 Hit Point, allowing its fast healing to resume healing it thereafter.
Level 8
Perception +18 · Languages Hallit · Skills Athletics +18
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| +6 | +4 | +4 | +0 | +4 | +0 |
| AC | Fort | Ref | Will |
|---|---|---|---|
| 28 | +18 | +16 | +16 |
HP 99 · Immunities death effects, disease, mental, paralyzed, poison, unconscious · Resistances cold 10, electricity 10, fire 10, piercing 10, slashing 10
Speed 25 feet
Actions
- Melee Greatsword [Single Action] +20 (versatile P), Damage 1d12+10 slashing plus 2d6 negative
- Ranged Composite longbow [Single Action] +18 (range 100 ft, deadly d10, reload 0, volley 30 feet), Damage 1d8+10 piercing