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Skeletal Tiger Lord
AC 28
rareSkeletonUndead
Lvl 8RareSkeletonUndead
- AC
- 28
- HP
- 99
- Perc
- +18
- Fort
- +18
- Ref
- +16
- Will
- +16
- STR
- +6
- DEX
- +4
- CON
- +4
- INT
- +0
- WIS
- +4
- CHA
- +0
Speed25 ft
Actions
- greatsword +20 1d12+10 slashing
- composite longbow +18 1d8+10 piercing 100 ft
- AC
- 28
- HP
- 99
- STR
- +6
- DEX
- +4
- CON
- +4
- INT
- +0
- WIS
- +4
- CHA
- +0
AC 28
Fort +18
Ref +16
Will +16
HP 99
(negative healing, fast healing 10)
Immunities
death effects, disease, mental, paralyzed, poison, unconscious
Rejuvenation (divine, necromancy) When a skeletal Tiger Lord is destroyed, its bones clatter to the ground in a tangle and its armor and weapons crumble to dust. It automatically reforms with its armor and weapons intact (regaining a full quiver of 20 arrows) 1 hour later at 1 Hit Point, allowing its fast healing to resume healing it thereafter.