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Skeletal Soldier
Set to guard its ground with a reach weapon, this ancient soldier punishes anyone who crosses its zone without spotting the threat first.
commonMindlessSkeletonUndead
The drilled dead of some forgotten war — a skeleton that still holds its rank, planting a reach weapon to hold a line it no longer remembers fighting for.
Set Defense [Single Action] The skeletal soldier sets its glaive (or other reach weapon) to defend the area around it. It gains the Attack of Opportunity reaction for that weapon only.
Level 1
Perception +5 · Senses darkvision · Skills Acrobatics +5, Athletics +7, Stealth +5
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| +2 | +2 | +3 | -5 | +0 | +0 |
| AC | Fort | Ref | Will |
|---|---|---|---|
| 17 | +6 | +7 | +5 |
HP 16 · Immunities death effects, disease, mental, paralyzed, poison, unconscious · Resistances cold 5, electricity 5, fire 5, piercing 5, slashing 5
Speed 25 feet
Actions
- Melee Glaive [Single Action] +9 (reach 10 ft, deadly d8, Forceful), Damage 1d8+2 slashing
- Melee Claw [Single Action] +9 (Agile, Finesse), Damage 1d4+2 slashing
- Ranged Longbow [Single Action] +9 (range 100 ft, deadly d10, volley 30 feet), Damage 1d8 piercing