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Skeletal Soldier
AC 17
commonMindlessSkeletonUndead
Lvl 1MindlessSkeletonUndead
- AC
- 17
- HP
- 16
- Perc
- +5
- Fort
- +6
- Ref
- +7
- Will
- +5
- STR
- +2
- DEX
- +2
- CON
- +3
- INT
- -5
- WIS
- +0
- CHA
- +0
Speed25 ft
Actions
- glaive +9 1d8+2 slashing reach 10 ft
- claw +9 1d4+2 slashing
- longbow +9 1d8 piercing 100 ft
- AC
- 17
- HP
- 16
- STR
- +2
- DEX
- +2
- CON
- +3
- INT
- -5
- WIS
- +0
- CHA
- +0
AC 17
Fort +6
Ref +7
Will +5
HP 16
(negative healing)
Immunities
death effects, disease, mental, paralyzed, poison, unconscious
Speed 25 feet
Melee
[Single Action]
glaive +9 (deadly d8, Forceful, reach 10 feet),
Damage 1d8+2 slashing
Melee
[Single Action]
claw +9 (Agile, Finesse),
Damage 1d4+2 slashing
Ranged
[Single Action]
longbow +9 (deadly d10, range increment 100 feet, volley 30 feet),
Damage 1d8 piercing
Set Defense [Single Action] The skeletal soldier sets its glaive (or other reach weapon) to defend the area around it. It gains the Attack of Opportunity reaction for that weapon only.