Skeletal Knight
A fallen champion rides again, couching a lance whether mounted or afoot, its chivalric drilling intact even past the grave.
A fallen champion risen to ride again, the skeletal knight couches its lance whether mounted or afoot — a hollow-eyed warrior whose chivalric drilling survived the grave.
Attack of Opportunity [Reaction]
Shield Block [Reaction]
Lancer The skeletal knight uses a lance in one hand, even when it isn't mounted. If the skeletal knight critically hits a creature with its lance Strike, the target is clumsy 1 until the start of the skeletal knight's next turn.
Level 8
Perception +5 · Senses darkvision · Skills Acrobatics +16, Athletics +18
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| +6 | +4 | +3 | -5 | +0 | +0 |
| AC | Fort | Ref | Will |
|---|---|---|---|
| 28 | +17 | +16 | +14 |
HP 110 · Immunities bleed, death effects, disease, mental, paralyzed, poison, unconscious · Resistances cold 10, electricity 10, fire 10, piercing 10, slashing 10
Speed 20 feet
Actions
- Melee Lance [Single Action] +20 (reach 10 ft, deadly d8, jousting d6, Magical), Damage 2d8+12 piercing
- Melee Claw [Single Action] +20 (Agile, Finesse), Damage 2d4+12 slashing
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