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Skeletal Giant
The reanimated bones of giants make excellent necromantic thralls.
commonMindlessSkeletonUndeadUnholy
Lvl 3MindlessSkeletonUndeadUnholy
- AC
- 17
- HP
- 50
- Perc
- +7
- Fort
- +8
- Ref
- +8
- Will
- +7
- STR
- +5
- DEX
- +1
- CON
- +3
- INT
- -5
- WIS
- +0
- CHA
- +2
Speed30 ft
Actions
- glaive +12 1d8+7 slashing reach 15 ft
- horns +12 1d10+5 piercing
- AC
- 17
- HP
- 50
- STR
- +5
- DEX
- +1
- CON
- +3
- INT
- -5
- WIS
- +0
- CHA
- +2
The reanimated bones of giants make excellent necromantic thralls.
AC 17
Fort +8
Ref +8
Will +7
HP 50
(void healing)
Immunities
bleed, death effects, disease, mental, paralyzed, poison, unconscious
Speed 30 feet
Melee
[Single Action]
glaive +12 (deadly d8, Forceful, reach 15 feet),
Damage 1d8+7 slashing
Melee
[Single Action]
horns +12 (Agile),
Damage 1d10+5 piercing
Broad Swipe [Two Actions] The giant makes two Strikes with its glaive against two adjacent foes, both of whom are within its reach. Both attacks count toward the giant's multiple attack penalty, but the penalty doesn't increase until after both attacks.