Skeletal Giant
Towering reanimated giant bones swing a glaive in wide arcs no living warrior could match, catching two foes in one sweep.
The reanimated bones of giants make excellent necromantic thralls — towering skeletons that swing a glaive in arcs no living warrior could match.
Broad Swipe The giant makes two Strikes with its glaive against two adjacent foes, both of whom are within its reach. Both attacks count toward the giant's multiple attack penalty, but the penalty doesn't increase until after both attacks.
Level 3
Perception +7 · Senses darkvision · Skills Athletics +12, Intimidation +9
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| +5 | +1 | +3 | -5 | +0 | +2 |
| AC | Fort | Ref | Will |
|---|---|---|---|
| 17 | +8 | +8 | +7 |
HP 50 · Immunities bleed, death effects, disease, mental, paralyzed, poison, unconscious · Resistances cold 5, electricity 5, fire 5, piercing 5, slashing 5
Speed 30 feet
Actions
- Melee Glaive [Single Action] +12 (reach 15 ft, deadly d8, Forceful), Damage 1d8+7 slashing
- Melee Horns [Single Action] +12 (Agile), Damage 1d10+5 piercing