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Monsters

Skaveling

One must perform a hideous ritual to make a skaveling. Though sometimes called ghoul bats, they're specifically crafted undead rather than true ghouls.

commonUndeadUnholy
Lvl 5UndeadUnholy
AC
22
HP
80
Perc
+15
Fort
+11
Ref
+13
Will
+15
STR
+6
DEX
+4
CON
+2
INT
+1
WIS
+6
CHA
+2
Speed15 ft, fly 30 ft
Actions
  • fangs +15 2d8+8 piercing
  • wing +15 2d4+8 bludgeoning
AC
22
HP
80
STR
+6
DEX
+4
CON
+2
INT
+1
WIS
+6
CHA
+2

One must perform a hideous ritual to make a skaveling. Though sometimes called ghoul bats, they're specifically crafted undead rather than true ghouls.

AC 22

Fort +11

Ref +13

Will +15

HP 80

Immunities

bleed, death effects, disease, paralyzed, poison, unconscious

Speed 15 feet, fly 30 feet

Melee

[Single Action]

fangs +15,

Damage 2d8+8 piercing

Melee

[Single Action]

wing +15 (Agile),

Damage 2d4+8 bludgeoning

Bone-Chilling Screech [Two Actions] (Auditory, emotion, fear, mental, occult) The skaveling unleashes a horrifying screech that chills the very bones of those close enough to feel it. The screech can be heard for miles, but each creature in a 20-foot emanation must also attempt a DC 22 Will save.