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Sinspawn

Recall Knowledge - Aberration (Occultism): DC 16

commonAberration
Lvl 2Aberration
AC
16
HP
30
Perc
+10
Fort
+10
Ref
+9
Will
+6
STR
+4
DEX
+3
CON
+4
INT
+0
WIS
+2
CHA
+1
Speed30 ft
Actions
  • jaws +10 1d8+4 piercing
  • claw +10 1d6+4 slashing
AC
16
HP
30
STR
+4
DEX
+3
CON
+4
INT
+0
WIS
+2
CHA
+1

Recall Knowledge - Aberration

(Occultism): DC 16

AC 16

Fort +10

Ref +9

Will +6

+1 status to saves vs. magic, +4 status to saves vs. mental

HP 30

Immunities

controlled

Reactive Strike [Reaction]

Speed 30 feet

Melee

[Single Action]

jaws +10 (Agile),

Damage 1d8+4 piercing plus sinful bite

Melee

[Single Action]

claw +10,

Damage 1d6+4 slashing

Sinful Bite (Arcane, Emotion, Mental) A creature hit by the jaws of a sinspawn must attempt a DC 18 Will save as it is assailed by sinful thoughts.

Critical Success The creature is unaffected.

Success The creature is sickened 1.

Failure The creature is sickened 2.

Critical Failure The creature is sickened 2 and takes an additional effect dete